Hoi4 combat width. TLDR: After AAT, divisions with combat width lower then 12 and highe...

Go to hoi4 r/hoi4 • by ... The smallest combat width a b

Aug 1, 2020 · Explanation: This template is suitable and designed to fight in desert or plains that give 90 combat width and 45 additional because 15 width is a great multiple for this situation. Future Tweaks: Add support anti-tank if you are at war against Germany or country that produces tanks. Admiral2Kolchak • 1 yr. ago. Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also ... In this video I will review Feedback Gaming's latest video on Hearts of Iron IV No Step Back DLC combat width. There has been a lot of talk and controversy o...Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ... Most infantry and tank battalions have a combat width of 2, so dividing 90 by 2 will give you a combat width of 45. Next up on the chopping block is the forest and jungles. Their new combat width is now 84, which divides down to 42. Hills have a combat with of 80, so it’ll be 40. Mountains, on the other hand, are 75, which divides down to 37.5.7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:I created a color coded combat width-spreadsheet to make it easier seeing which divisions work when taking into account more than just 2 fronts in battles. I've seen a well made post about the effectiveness of different divisions in 2 front attacks, but after looking at my Polish-Soviet border I realised a great mix of provinces that are attackable from one direction or …When it comes to selecting the perfect queen size bed, one of the most important factors to consider is width. Queen size beds are a popular choice for couples and individuals alike, offering ample space for a comfortable night’s sleep.Go to hoi4 r/hoi4 • by ... It appears that 37 combat width works well if you only attack from one province at a time. But when it matters the most, you'll usually be attacking from at least two provinces at a time. In that case, 12, 15 or 24-width divisions take the cake. Edit: After finally getting the time to boot up the game, how much the combat width increases by …If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ... The combat width of the units is the sum of the width of their combat battalions. For example a simple 1936 infantry divisions made of 2 regiments 3 infantry battalion each will have a combat width of 12 (6*2 since infantry has a width of 2). 2: infantry (all of it), cavalry, light and medium tanks, self-propelled anti-tank and anti-air guns. That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 battalions. 3x25=75 maximum width. That's why.16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.I created an easy-to-use combat width simulator (Link included in post). I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times modifiers) as ... The penalty for over stacking is -2% attacks and defenses for each division beyond the allowed amount, to every division in the battle. Using 10, 8 wide divisions in an 80 wide default battle is 2 divisions past the allowed 8, so all 10 divisions suffer -4% stats. The encirclement penalty to enemies only applies when there is no retreat path. 3.Jun 17, 2023Combat Width Redesigned breaks the tyranny of 20w/40w divisions and allows you to design historical or interesting division templates without being unduly punished.The American Civil War was a pivotal moment in history, shaping the nation and its people in profound ways. One invaluable resource for understanding the lives of Civil War veterans is pension records.The width should be 25. The number of special divisions should be divisible by 24, because that's the default special forces capacity until your army becomes very large (480+ Battalions, I believe) This means that templates with 1, 2, 4, 6, or 8 mountaineers work well. Keep in mind that the only combat width you should be using for mountaineers ...The 40 combat width aims to get the most out of its line units. The 20 combat width is the balanced method. If you get a Field Marshall with Offensive Doctrine, which reduces the combat width of all units under his command by 10%, you can create units of 11, 22 and 44 combat width respectively and have them all act as if they are 10, …I imagine the necessities and realities of the templates are different from those present in the base WW2 HOI4 game. My basic infantry template would be 10 inf. btn. (20w) - Light Infantry. Or something like 14-4 inf/art with engineer support - Reg Infantry. Or 12-6 inf/art with engineers - Heavy Infantry. These are ust suggestions of course.In mathematics, there are no strict rules regarding how to list length and width. However, there are some conventions or standards used depending on the context of the measurements.If you go over the width you get a debuff. In older versions, having 10, 20 or 40 width divisions was optimal because combat width was always multiples of 40 (except in very few exceptions). Now each terrain type has different combat width. This turned the fixed 40 width meta on its head. There is no width that is optimal in every situation now.Combat Width in Hearts of Iron 4 is NOT difficult - But MANY videos out there overcomplicate things, and they MAKE IT DIFFICULT...So let's start simple, we'l...If a tile has a combat width of 80 and it's being attacked by 4 divisions, if every one of those divisions is 20 width, then all of them can join the fight, if all of them are 30 width then 3 are going to join the fight and one is going to stay in the reserve. Combat width is determined ONLY by what tile is being attacked, and from how many ...It's in the division designer. Add more brigades. Most brigades are 2 CW, while artillery adds 3. [deleted] • 5 yr. ago. all of my brigades were 1 CW, doesn't you need a division to be 20 CW though? djmtott • 5 yr. ago. Go to Google, search for "hoi4 combat width" and watch videos. [deleted] • 5 yr. ago.Im using 22-23 width to reduce supply consumption. They can fit with most of battlefields atm. Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30.There is no best combat width. The later on the better co-ordination is so larger divisions perform better than earlier. 42 may have better average stats but it also has more extremes than smaller divisions. Generally, I think 21, 22 width divisions or the like provide good flexibility while performing reasonably.MA-L does a few things for armor that SF-RR doesn't (including the supply consumption reduction). The -0.4 combat width is just one bonus among many. 5; 3; 1; 1; Reactions: Reply. Report. C. cac579 Second Lieutenant. 63 Badges. Oct 30, 2015 165 1.094. Jan 4, 2021; ... hoi4.paradoxwikis.com STABBY5 said: Never make a 20 width …Jul 18, 2023 · Combat width: Maximum amount of battalions that can fight in a province. "+Additional attacks" ... The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths:Jun 22, 2023 · Combat Width. An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically. Now, the post says, in a bid to "shake up the 40/20 width meta", many terrain types are having their maximum combat width tweaked away from multiples of ten, to encourage different shapes and sizes of divisions to be used. Provinces' width stats will now range from 75 (mountains) up to 96 (urban). Plains provinces get a new combat width ...Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks. The above leads me to conclude that it is this define COMBAT_OVER_WIDTH_PENALTY that is changing from -2 to -1.5 and that the define COMBAT_STACKING_START = -0.02 remains unchanged. Toggle signature Latest HOI4 resource history spreadsheet (HOI4v 1.12.9 Avalanche).I think his chart could have been a light more accurate for a couple of reasons. He uses this formula to calculate combat effectiveness: (used width/available width) * ( (-1.5* (used width/available width)+2.5) 2. This formula is mostly correct, with one exception, there is zero reason to square the second part.In terms of the former, I don't really have a deep understanding of what "combat width" represents, but I get that it's a way to make tactical gameplay interesting because by limiting number of units in a battle it avoids the problem a lot of paradox games have of doomstacks (heck, hoi4 has this problem, but it's on the naval and air side of ...In this video I will review Feedback Gaming's latest video on Hearts of Iron IV No Step Back DLC combat width. There has been a lot of talk and controversy o...hoi4-Combat-width-simulator. Important features of this simulator: Change the province types you're fighting in. Change the weights relating to from how many sides you're attacking. Instead of plotting (combat width penalty) on the y-axis, (used combat width)* (combat width penalty) is plotted on the y-axis. This gives a more realistic view of ...The best combat widths according to the new patch are: 12, 15, 17-19, 22-24, 27, 36, 40 and 44. Another way you can interpret it, is by bad widths. As usual, lower than 6 and higher than 50 are bad. These should be avoided at all cost. Most good widths are more similar to eachother.The ideal widths are 10, 15, 21, 27, 41-45. You can chose any of those values and be perfectly fine in any single player games. The 41-45 width just require a ton of production to keep fully equip so keep that in mind when picking. The beauty of NSB is you can kind of pick the combat width you want (within reason). 9/1s are excellent on the ... "The northern Muslim leaders want to prevent a situation where one day, a woman will lead the army and give orders to men.” *Updated with Nigeria defense HQ denial Nigeria has looked into stopping the admission of female combatants into the...This is how in base game HoI4 China spams 10 width with the most basic rifle to grind down Japanese 40 widths while giving up land. ... For the future, if you want to see what combat width you need, click on a battle and it'll show it. It should show 80+40 per number of attacking states. Manpower in armies: No formulae. Basics are simple. The bigger …The Perfect Combat Width! Original Combat Width Video: • THIS is META of Combat Width - HOI4 N... ...more ...more Hearts of Iron IV 2016 Browse game Gaming Browse all gaming Why Is...The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. Certain techs, doctrines etc. can reduce the base combat width of various...Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.The best combat widths according to the new patch are: 12, 15, 17-19, 22-24, 27, 36, 40 and 44. Another way you can interpret it, is by bad widths. As usual, lower than 6 and higher than 50 are bad. These should be avoided at all cost. Most good widths are more similar to eachother.I'm actually building 18 width line infantry, 15 width marines, 10 width paratroopers, and 25 width mountaineers, using marines in jungle and marsh, moutaineers is hills and mountains Now they just need to buff armor because at moment I think its pretty severely underpowered. May 5, 2021 · Now, the post says, in a bid to “shake up the 40/20 width meta”, many terrain types are having their maximum combat width tweaked away from multiples of ten, to encourage different shapes and sizes of divisions to be used. Provinces’ width stats will now range from 75 (mountains) up to 96 (urban). Plains provinces get a new combat width ... Using 39 widths instead of 40 wides though, the over-width penalty is delayed until 240 wide combats, and would be a -27.5% penalty. Using 38 widths would start their penalty at 200 width, and would be -28%. Same as with over-sized divisions, the width of the combat not being a perfect multiple of the factor you're basing your divisions width ...Aug 26, 2021 · In terms of the former, I don't really have a deep understanding of what "combat width" represents, but I get that it's a way to make tactical gameplay interesting because by limiting number of units in a battle it avoids the problem a lot of paradox games have of doomstacks (heck, hoi4 has this problem, but it's on the naval and air side of ... Combat Width As a part of our efforts to shake up the 40/20 width meta, we have made changes to the combat width of province terrain. Province widths now range from 75 to 96. Plains have a new base combat width of 90, while Mountains have a new combat width of 75.With our infantry, we want to emphasize HP, Armor, and Soft Attack. While the combat width of your infantry divisions will vary, the basic principle will stay the same. The width of your division will be up to preference, but it is best to stick close to widths of 18, 27, and somewhere in the range of 40-45 for larger divisions. ... We cover a variety of …THIS is META of Combat Width - HOI4 No Step Back Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed...This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …I created an easy-to-use combat width simulator (Link included in post). I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times modifiers) as ...I would assume its the same width as the type of tile you're trying to invade, unless there is a specific combat width for a "beach". International-Key723 • 2 yr. ago. Dammn 2028 hrs in the game and never gave naval combat with a thought lol 😆. International-Key723 • 2 yr. ago.Jun 17, 2023 · Combat tactics provide damage, movement speed, and combat width modifiers in land battles . Tactics get re-selected every 12 [1] hours from a weighted list of all available tactics. The side having Initiative gets an increased chance to counter their enemy's tactic. If a tactic gets countered, all its effects are disabled. In today’s digital age, identity theft has become a widespread problem that affects millions of people every year. IdentityTheft.gov is a website created by the Federal Trade Commission (FTC) in response to the growing problem of identity t...It is a bit pointless having less than the required multiple of the combat with because one still can't get another division in the fight. What unit your unit attacks is random. So 4 20 widths will hit 4 random enemy units defending. 2 40 width will concentrate there attack on only 2 defending units.Radiant-Associate524 Research Scientist • 2 yr. ago. It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4. These values are now -1.5% (from -2% in 1.10) and -33%, meaning that each percentage of the base width you are exceeding nerfs all divisions by 1.5%. This is capped at -33%, meaning that an additional division will not be added if it results in a penalty of more than 33%, or a width of 22% (33 / 1.5) greater than base. This mod reimagines the way units affect organization and combat width in order to reflect the historical reality of which division templates proved to be the most optimal during World War 2. ... The vanilla version of HOI4 also arbitrarily assigned a standard combat width of 80 to prevent infinite unit stacking in provinces. This led players to …This means with 2x10w, at some point through the battle one of the 10w will get beat up while a single 20w would inflict more losses for the same equipment. This is my understanding of it anyway. I think 10w have their uses, and are more flexible, but they are much less efficient across large fronts like in Europe.This will have a combat width of 94, and a combat penalty of 28%. Therefore, our base soft attack is .72 * 27 + 1.44* (3+9*25) = 347.76. Instead of the 20 width formation with 28 infantry battalions and 8 artillery battalions, we obtain a massive 66% advantage with 19 infantry battalions and 18 artillery battalions.For plains, the end-game combat width is 10, allowing a total of 20 regiments to engage in combat. Thus, the maximum effective size for combat units in plains is a stack size of 60 (60,000 soldiers). Management: For ease of management, some players prefer to build small, modular stacks of armies (for example: 3 infantry and 2 …Support AA is identical in stats to mainline AA except for combat width. Everything except MBT and Engineers has an AA stat, just like Millenium Dawn. Same-year AA has enough air attack to beat ATK Helicopters, Light Jets, and CAS, but not Multi-Role, Strike Fighters, or Strategic Bombers (yes, these have ground attack now, and the 2015 …Why does artillery use combat width? Combat width is basically a limit to the amount of soldiers you can have engaged at the same time. If you pack soldiers too densely, they can too easily killed by explosions, thus width represents the practical limit of that. And then there is front line artillery.Calculate the minimum and maximum areas of damage and combat penalty for different modes in HOI4. See the difference between different areas, such as mountains, desert, …The vanilla HOI4 1.11+ update reworked the combat width by changing the 20 and 40 meta. As far as I know and what I saw on the HoI4 sub reddit, it changed the combat width meta to 10, 15, 18, 27 and 41-45. Is the 30 and 60 combat width still the meta in making divisions?Military service is a noble and selfless calling, but when it comes time to transition back into civilian life, many veterans find themselves struggling to adjust. One of the biggest challenges they face is finding meaningful employment.With our infantry, we want to emphasize HP, Armor, and Soft Attack. While the combat width of your infantry divisions will vary, the basic principle will stay the same. The width of your division will be up to preference, but it is best to stick close to widths of 18, 27, and somewhere in the range of 40-45 for larger divisions. ... We cover a variety of …Best combat width in No Step Back - 2 to 50 all tested. He basically concludes that 10w spam inf to fill up armies (thus getting generals bonuses) is optimum before specialising for Armour etc.. I'm not sure he considers manpower though. I believe smaller armies take a greater % of casualties.While each terrain has an ideal combat width to utilize, the most popular ones in HOI4, from lowest to highest, are 10, 15, 18, 21/25, and 41/45. The advantages of each combat width in HOI4 are as follows: 10: Best for garrisons and low-supply area.The standard 40 width is 14 (i)+4 (a). This makes it pretty much two standard 20 width divisions merged together. Advantages of a 40 width division are that it does a lot of soft attack and has a lot of organisation so it's tanky and can fight long. Disadvantage being it's expensive to make. 20 width goes vice versa.6.1 Targeting 6.2 Collateral damage 7 Combat factors 8 Equipment damage 9 Equipment capture 10 Equipment recovery Tactics [ edit] Main article: Combat tactics Tactics are automatically selected by the leading generals. They provide damage, movement speed, and base combat width modifiers in the battle. Combat width [ edit | ]Combat Width in Hearts of Iron 4 is NOT difficult - But MANY videos out there overcomplicate things, and they MAKE IT DIFFICULT...So let's start simple, we'l...The rule of thumb is that you want a combat width of 10, 20, or 40. When you attack from a single province, the combat width is 80. That means you can have any number of divisions whose total combat width doesn't exceed 80 actively fighting. Once you exceed 80, all other divisions must wait in reserve until an attacking division retreats.1 Nomenclature 1.1 Division 1.2 Battalion 1.3 Battalion group and regiment 1.4 Support company 2 Statistics 2.1 Base stats 2.2 Combat stats 2.3 Other Stats 2.4 Equipment cost 2.5 Terrain modifiers 3 Unit types 3.1 Infantry 3.2 Mobile battalions 3.3 Support companies 3.4 Armored units 3.5 Railway artillery 4 EquipmentAll wings taking part in air-to-air combat (not just fighters and even if they don't get selected for damage dealing) gain 0.4 wing experience. This gain gets reduced if there are not enough enemy planes to allow all planes to attack. Wings completing their ground mission gain 0.28 wing experience.Combat Widths in a HOI4 battle. Blue is the max combat width for the battle, green is your used combat width, red is the enemy's used combat width. Hardness: Dictates how many soft attacks vs hard attacks the division will suffer. A hard division will receive more hard attacks than soft attacks, which usually means they will receive less attacks in general …Thoughts on optimal widths? Combat width can vary by terrain type. - gave forest provinces new width of 84 and reinforce width of 42. - gave jungle provinces new width of 84 and reinforce width of 42. - gave marsh provinces new width of 78 and reinforce width of 26. - gave urban provinces new width of 96 and reinforce width of 32.For example, I have noticed, that in early - mid game 21 combat width are working fine against Allies. Against German: it is more complicated, they like to do 27 combat width with some support. I throw against them 27 or 30 combat width divisions with more soft attack ant breakthrough thanks doctrines, support companies and army …Go to hoi4 r/hoi4 • by ... Combat Width - Can you attack with too many? Hi there. I am going to sound really daft on this one, as someone with 200+ hours in the game - when it comes to division width, I understand that 10,20 or 40 is good because a battlefield is a width of 80, plus 40 per province attacking from.Go to hoi4 r/hoi4 • by ... It appears that 37 combat width works well if you only attack from one province at a time. But when it matters the most, you'll usually be attacking from at least two provinces at a time. In that case, 12, 15 or 24-width divisions take the cake. Edit: After finally getting the time to boot up the game, how much the combat width increases by …As the title says tired of this new update with the changes to combat width i don't play multiplayer so I'm wondering is there a mod where i can change the combat width back to what it used to be for single player. Or please tell me what the new meta template is. This thread is archived. New comments cannot be posted and votes cannot be cast. 1.Combat width is basically a limit to the amount of soldiers you can have engaged at the same time. If you pack soldiers too densely, they can too easily killed by explosions, thus width represents the practical limit of that. And then there is front line artillery. It...shouldn't use width! ... No armour division in world could function without mechanic support, but in …Go to hoi4 r/hoi4 • by ... at 01:55 CAIN explains 40 width and a bit of 44 width but 44 width is only effective under the -10% combat width Field marshal. As you can see CAIN being CAIN he uses NATO symbols so those boxes with X …. I'm currently trying to play as Japan but failing6.670. Jul 7, 2023. #1. Okay so there's been a lot of discus "The northern Muslim leaders want to prevent a situation where one day, a woman will lead the army and give orders to men.” *Updated with Nigeria defense HQ denial Nigeria has looked into stopping the admission of female combatants into the...You can make defensive lines and fall backlines with bodies that will take the enemy a long time to chew through if they even can. Don’t worry when the -0.4 width kicks in from Human Wave Offensive. The new combat width of 8 still divides evenly with the battle combat widths of 80, 120, 160, 200 so you will incur no penalties. Dr.Absinthius Sep 17, 2016 @ 2:57pm. the optim Best Infantry Template in HOI4. Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support ... If you attack from two tiles into another the combat w...

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